-- Skywalker is another attempt of A. i. written with Ada. -- Skywalker is Copyright (C) 2024 Manuel De Girardi ;  -- -- This program is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation; either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA -- -- Date := "2024-11-12 09:45:23" -- Version := "0.0.8r" with Ada.Wide_Text_IO; -- Code page of this file : Windows west Europe -- Tabulation : 3 -- Contact : les-ziboux@rasama.org package Sky.Ansi.Console -- ---------------------------------------------------------------------------- -- High Level Text Mode Screen and Console Output. -- Also Provide Keystroke Assignement. -- ---------------------------------------------------------------------------- -- This package provide access to high level output to text mode screen -- and console. It allows you to set cursor position, text color, erase -- screen, and other useful procedures of the like. Enable to assign keystroke -- to string : i.e. when the specified keystroke occur, the corresponding -- string is recieved on the standard input (to be used with care). -- -- It interfaces all ANSI escapement commands. Symbolic types defined in -- the ANSI standard are used to document types definitions founded here. -- Procedure names differ from command names found in the ANSI standard. -- Generic commande string representations are used to document procedures. -- -- Contact : les-ziboux@rasama.org -- -- To learn further more about this package, you may read the following page : -- http://www.les-ziboux.rasama.org/ada-commandes-echappement-ansi.html -- Use free of charge as long as the latter link is kept in this file and -- given in application credits. -- -- Modified versions are allowed for personal use only and not for distributed -- softwares (free of charge or not). Please : send me feed-back for any -- request, included suspected bug, request for functionality, suspect wrong -- behaviour, and any thing else, and do not distribut modified version. -- -- Saturday, November 25 - 2006 - france (somewhere in europe ...) -- ---------------------------------------------------------------------------- is -- ========================================================================= -- Important notes : -- ------------------------------------------------------------------------- -- o Output of text (not of command) that just fit up to -- en of line, may move the cursor to the line below. This -- occur on many systems. -- o Continuating the previous note, if in the same circumstances, the -- cursor in on the bottom line, the a screen scroll may occur on -- many systems. Applications should care about it, or use a special -- way to avoid this behavior. -- o As this package is reentrant, it is thread safe. -- o There is a « Beep » procedure under section of output procedures. -- o There is a (non-blocking) « Get_Key » procedure under the section -- of input procedures. -- ========================================================================= -- Organisation of this specification -- ------------------------------------------------------------------------- -- O Screen metrics -- o Types for screen metrics (screen maximum sizes) -- o Types for screen positions -- O Keystrokes -- o Type for normal keys -- o Type for modifier keys -- O Text output/input and erasing of screen -- o Type for working on streams other than the standard output. -- o Simply text output procedures (provided for consistency). -- o Simply character output procedures (provided for consistency). -- o Procedure for playing a beep -- o Simply character input procedures (provided for consistency). -- o Type for keystroke input -- o Procedures for keystroke input -- o Procedures for clearing screen or part of line. -- O Text color and attributes -- o Type for setting foreground and background text colors -- o Procedures for setting text color. -- o Type for setting text attributes -- o Procedure for setting text attributs (blinking and the like...). -- O Cursor position and movement -- o Procedure fixing cursor position -- o Types for making cursor mouvements (deltas). -- o Procedures moving cursor position -- o Procedures for saving/restoring cursor position -- O Screen modes (resolution) and output behaviour -- o Type for setting screen modes (screen resolution) -- o Procedures for fixing screen mode (screen resolution) -- o Procedures for fixing screen behaviour (line wrapping) -- O Key assignements -- o Exception for invalid modifier+key -- o Procedure for assigning key-stroke to string -- ========================================================================= -- Screen metrics -- ------------------------------------------------------------------------- -- Note : screen coordinates are top to down and left to right. -- Note : the upper left corner is (1,1). -- Types for screen metrics (screen maximum sizes) -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Maximum_Screen_Height : constant Positive := 1024; Maximum_Screen_Width : constant Positive := 1024; -- Types for screen positions -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ subtype Vertical_Position_Type is Positive -- Implements PL range 1..Maximum_Screen_Height; subtype Horizontal_Position_Type is Positive -- Implements Pc range 1..Maximum_Screen_Width; -- ========================================================================= -- Keystrokes -- ------------------------------------------------------------------------- -- Type for normal keys -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ type Key_Type is ( -- Type for functional keys (those you usualy use) Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_F6, Key_F7, Key_F8, Key_F9, Key_F10, Key_F11, Key_F12, Keypad_Home, Keypad_Up_Arrow, Keypad_Page_Up, Keypad_Left_Arrow, Keypad_Right_Arrow, Keypad_End, Keypad_Down_Arrow, Keypad_Page_Down, Keypad_Insert, Keypad_Delete, Key_Home, Key_Up_Arrow, Key_Page_Up, Key_Left_Arrow, Key_Right_Arrow, Key_End, Key_Down_Arrow, Key_Page_Down, Key_Insert, Key_Delete, Key_Print_Screen, Key_Pause_Break, Key_Escape, Key_Backspace, Key_Enter, Key_Tab, Key_Null, Key_A, Key_B, Key_C, Key_D, Key_E, Key_F, Key_G, Key_H, Key_I, Key_J, Key_K, Key_L, Key_M, Key_N, Key_O, Key_P, Key_Q, Key_R, Key_S, Key_T, Key_U, Key_V, Key_W, Key_X, Key_Y, Key_Z, Key_0, Key_1, Key_2, Key_3, Key_4, Key_5, Key_6, Key_7, Key_8, Key_9, Key_Minus, Key_Equal, Key_Left_Square, Key_Right_Square, Key_Space, Key_Semicolon, Key_Single_Quote, Key_Comma, Key_Dot, Key_Slash, Key_Left_Single_Quote, Keypad_Enter, Keypad_Slash, Keypad_Star, Keypad_Minus, Keypad_Plus, Keypad_Middle); -- 5, in the middle of the numeric keypad -- Type for modifier keys -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ type Modifier_Key_Type is ( -- Type for auxiliary keys (the one you No_Modifier_Key, -- held down while pressing another) Shift_Key, Ctrl_Key, Alt_Key); -- ========================================================================= -- Text output/input and erasing of screen -- ------------------------------------------------------------------------- -- Type for working on streams other than the standard output. -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ subtype Stream_Type is Ada.Wide_Text_IO.File_Type; -- Simply text output procedures (provided for consistency). -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Put ( Text : in Wide_String); procedure Put ( Stream : in Stream_Type; Text : in Wide_String); procedure Put ( Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type; Text : in Wide_String); procedure Put ( Stream : in Stream_Type; Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type; Text : in Wide_String); -- Simply character output procedures (provided for consistency). -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Put ( C : in Wide_Character); procedure Enlight_Put ( C : in Wide_Character); procedure Put ( Stream : in Stream_Type; C : in Wide_Character); procedure Put ( Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type; C : in Wide_Character); procedure Put ( Stream : in Stream_Type; Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type; C : in Wide_Character); -- Procedure for playing a beep -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Beep; -- Added for convenience - See note below procedure Beep (Stream : in Stream_Type); -- Note : with console under some modern desktop environements, like -- Windows, the beep function may play the system altert sound instead of a -- beep with the computer speaker. -- Simply character input procedures (provided for consistency). -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- See notes below about Get procedures procedure Get ( C : out Wide_Character); procedure Get ( -- Non-blocking character input. C : out Wide_Character; Available : out Boolean); procedure Get ( Stream : in Stream_Type; C : out Wide_Character); procedure Get ( -- Non-blocking character input. Stream : in Stream_Type; C : out Wide_Character; Available : out Boolean); -- Type for keystroke input -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ type Keystroke_Input_Type is record Key : Key_Type; Modifier_Key : Modifier_Key_Type; C : Wide_Character; Key_Available : Boolean; Character_Available : Boolean; end record; -- Procedures for keystroke input -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Get_Key ( -- Non-blocking key input - See note below Keystroke_Input : out Keystroke_Input_Type); procedure Get_Key ( Stream : in Stream_Type; Keystroke_Input : out Keystroke_Input_Type); -- Notes -- ------------------------------------------------------------------------- -- Some keystroke only have a specific code. See the list below, of -- recognize keystrokes. Unfortunatly, Ctrl+PageUp has the same code -- as F12. So when you hit Ctrl+PageUp, it appears as F12. There is -- no work around. In general, Key F11 and F12 are not well supported -- by ANSI (multiplicity of codes or ambiguity with some other codes). -- -- Get can return special character code, meaning complex keystroke, -- so it is suggested to use Get_Key instead of Get. Get_Key translate -- and convert special code automaticaly, so you don't have to worry -- about them. Get_Key allow you too to get character input, and prevent -- you from errorneously getting special code in place of character input. -- -- Get_Key is provided for convenience, and may be incomaptible with Get -- (not all the time but in some circumstance). Some complex key, like F1, -- Page-up and so on, a recieved through complex code, made of two -- conscecutives specials character codes. So you easly guess that Get_Key -- is based on Get, and that a missusage of Get may disturbe Get_Key. -- Althought the « normal » way wit ANSI consoles is to call Get, it -- is strongly adviced that you only use Get_Key in your application. -- -- Here is the list of recognize keystrokes ... -- -- Standalones keys (A-Z and 0-1 are not reported in this list, but -- are recognized too). -- -- Key_F1 -- Key_F2 -- Key_F3 -- Key_F4 -- Key_F5 -- Key_F6 -- Key_F7 -- Key_F8 -- Key_F9 -- Key_F10 -- Key_F11 -- Key_F12 -- Key_Home -- Key_Up_Arrow -- Key_Page_Up -- Key_Left_Arrow -- Key_Right_Arrow -- Key_End -- Key_Down_Arrow -- Key_Page_Down -- Key_Insert -- Key_Delete -- Key_Backspace -- Key_Tab -- Key_Enter -- Key_Escape -- Key_Space -- -- Keypad keys (there may be not distinguisable on some system) -- -- Keypad_Home -- Keypad_Up_Arrow -- Keypad_Page_Up -- Keypad_Left_Arrow -- Keypad_Right_Arrow -- Keypad_End -- Keypad_Down_Arrow -- Keypad_Page_Down -- Keypad_Insert -- Keypad_Delete -- -- With ALT modifier -- -- Alt_Key + Key_F1 -- Alt_Key + Key_F2 -- Alt_Key + Key_F3 -- Alt_Key + Key_F4 -- Alt_Key + Key_F5 -- Alt_Key + Key_F6 -- Alt_Key + Key_F7 -- Alt_Key + Key_F8 -- Alt_Key + Key_F9 -- Alt_Key + Key_F10 -- Alt_Key + Key_F11 -- Alt_Key + Key_F12 -- Alt_Key + Key_Home -- Alt_Key + Key_Up_Arrow -- Alt_Key + Key_Page_Up -- Alt_Key + Key_Left_Arrow -- Alt_Key + Key_Right_Arrow -- Alt_Key + Key_End -- Alt_Key + Key_Down_Arrow -- Alt_Key + Key_Page_Down -- Alt_Key + Key_Insert -- Alt_Key + Key_Delete -- -- With CTRL modifier -- -- Ctrl_Key + Key_F1 -- Ctrl_Key + Key_F2 -- Ctrl_Key + Key_F3 -- Ctrl_Key + Key_F4 -- Ctrl_Key + Key_F5 -- Ctrl_Key + Key_F6 -- Ctrl_Key + Key_F7 -- Ctrl_Key + Key_F8 -- Ctrl_Key + Key_F9 -- Ctrl_Key + Key_F10 -- Ctrl_Key + Key_F11 -- Ctrl_Key + Key_F12 -- Ctrl_Key + Key_Home -- Ctrl_Key + Key_Up_Arrow -- Ctrl_Key + Key_Left_Arrow -- Ctrl_Key + Key_Right_Arrow -- Ctrl_Key + Key_End -- Ctrl_Key + Key_Down_Arrow -- Ctrl_Key + Key_Page_Down -- Ctrl_Key + Key_Insert -- Ctrl_Key + Key_Delete -- Ctrl_Key + Keypad_Home -- Ctrl_Key + Keypad_Up_Arrow -- Ctrl_Key + Keypad_Page_Up -- Ctrl_Key + Keypad_Left_Arrow -- Ctrl_Key + Keypad_Right_Arrow -- Ctrl_Key + Keypad_End -- Ctrl_Key + Keypad_Down_Arrow -- Ctrl_Key + Keypad_Page_Down -- Ctrl_Key + Keypad_Insert -- Ctrl_Key + Keypad_Delete -- Ctrl_Key + Key_Tab -- -- With SHIFT modifier -- -- Shift_Key + Key_F1 -- Shift_Key + Key_F2 -- Shift_Key + Key_F3 -- Shift_Key + Key_F4 -- Shift_Key + Key_F5 -- Shift_Key + Key_F6 -- Shift_Key + Key_F7 -- Shift_Key + Key_F8 -- Shift_Key + Key_F9 -- Shift_Key + Key_F10 -- Shift_Key + Key_F11 -- Shift_Key + Key_F12 -- Procedures for clearing screen or part of line. -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Note : erasing use the currently active background color. procedure Clear_Screen; -- Implements ESC[2J procedure Clear_Screen (Stream : in Stream_Type); -- idem procedure Clear_From_Cursor_Up_To_End_Of_Line; -- Implements ESC[K procedure Clear_From_Cursor_Up_To_End_Of_Line (Stream : in Stream_Type); -- ========================================================================= -- Text color and attributes -- ------------------------------------------------------------------------- -- Type for setting foreground and background text colors -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ type Color_Type is ( -- Implements part of Ps Black, Red, Green, Yellow, Blue, Magenta, Cyan, White); -- Procedures for setting text color. -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Set_Text_Color ( -- Implements part of ESC[Ps;...;Psm Color : in Color_Type); procedure Enlight_Text_Color ( -- Implements part of ESC[Ps;...;Psm Color : in Color_Type); procedure Set_Text_Color ( -- idem Stream : in Stream_Type; Color : in Color_Type); procedure Set_Background_Color ( -- Implements part of ESC[Ps;...;Psm Color : in Color_Type); procedure Set_Background_Color ( -- idem Stream : in Stream_Type; Color : in Color_Type); -- Type for setting text attributes -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ type Text_Attributes_Type is ( -- Implements part of Ps Default_Text_Attributes, -- Restore device defaults - See notes below Bold_Text, -- Displayed as highligthed on most device (reverse of Thin) Thin_Text, -- Displayed as faint on most device (reverse of Bold) Standout_Text, -- Don't know what it stand for (without joking) Underlined_Text, -- Only works on monochrome displays Blinking_Text, -- See notes below Reversed_Colors, -- See notes below Hidden_Text, -- See notes below Normal_Text, -- Deactivate all attributes Not_Standout_Text, -- To remove the standout attribute Not_Underlined_Text, -- To remove the Underlined attribute Not_Blinking_Text, -- To remove the Blinking attribute Not_Reversed_Text); -- To remove the Reversed attribute -- Notes -- ------------------------------------------------------------------------- -- Note : Default_Text_Attributes is not a way of disabling currently -- selected text attributes (use Normal_Text to do that). Instead, it -- modified some text attributes on a not normalised way, while possibly -- preserving some others attributes. -- -- Note : Blinking_Text displays the text blinking (on real console) of -- course, but also apply thin/faint style. So if you have, say faint -- blue background color, with blue hightligh text, then the text color -- become faint blue, and is not visible. When using blinking attribute, -- text color and background color must have truly different colors in order -- to be visible. -- -- Note : Reversed_Colors is to be used with care. On a 16 colors display, -- it may produce invisible text, due to background color becoming the -- same as the text color. Color combination are to be tested before, of -- course. -- -- Note : Hidden_Text is not really invisible, but it is a work on the -- background color (which generally become black). -- ------------------------------------------------------------------------- -- Procedure for setting text attributs (blinking and the like...). -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Set_Text_Attributes ( -- Implements part of ESC[Ps;...;Psm Text_Attributes : in Text_Attributes_Type); procedure Set_Text_Attributes ( -- idem Stream : in Stream_Type; Text_Attributes : in Text_Attributes_Type); -- ========================================================================= -- Cursor position and movement -- ------------------------------------------------------------------------- -- Procedure fixing cursor position -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Move_Cursor_To ( -- Implements ESC[PL;PcH (same as ESC[PL;Pcf) Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type); procedure Move_Cursor_To ( -- idem Stream : in Stream_Type; Line : in Vertical_Position_Type; Column : in Horizontal_Position_Type); -- Types for making cursor mouvements (deltas). -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ subtype Horizontal_Delta_Type is Natural -- Implements Pn range 0..Maximum_Screen_Height - 1; subtype Vertical_Delta_Type is Natural -- Implements Pn range 0..Maximum_Screen_Width - 1; -- Procedures moving cursor position -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Move_Cursor_Up ( -- Implements ESC[PnA Count : in Vertical_Delta_Type); procedure Move_Cursor_Up ( -- idem Stream : in Stream_Type; Count : in Vertical_Delta_Type); procedure Move_Cursor_Down ( -- Implements ESC[PnB Count : in Vertical_Delta_Type); procedure Move_Cursor_Down ( -- idem Stream : in Stream_Type; Count : in Vertical_Delta_Type); procedure Move_Cursor_Right ( -- Implements ESC[PnC Count : in Horizontal_Delta_Type); procedure Move_Cursor_Right ( -- idem Stream : in Stream_Type; Count : in Horizontal_Delta_Type); procedure Move_Cursor_Left ( -- Implements ESC[PnD Count : in Horizontal_Delta_Type); procedure Move_Cursor_Left ( -- idem Stream : in Stream_Type; Count : in Horizontal_Delta_Type); -- Procedures for saving/restoring cursor position -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Save_Cursor_Position; -- Implements ESC[s procedure Save_Cursor_Position (Stream : in Stream_Type); -- idem procedure Restore_Cursor_Position; -- Implements ESC[u procedure Restore_Cursor_Position (Stream : in Stream_Type); -- idem -- ========================================================================= -- Screen modes (resolution) and output behaviour -- ------------------------------------------------------------------------- -- Type for setting screen modes (screen resolution) -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Note that graphic screen stand for text mode based on graphic screen. type Screen_Mode_Type is ( -- Implements part of Ps Monochrome_Text_Mode_40x25, -- monochrome, text Color_Text_Mode_40x25, -- color , text Monochrome_Text_Mode_80x25, -- monochrome, text Color_Text_Mode_80x25, -- color , text Color4_Graphic_Mode_320x200, -- 4 colors , graphic Monochrome_Graphic_Mode_320x200, -- monochrome, graphic Monochrome_Graphic_Mode_640x200, -- monochrome, graphic Color_Graphic_Mode_320x200, -- xxx colors, graphic Color16_Graphic_Mode_640x200, -- 16 colors , graphic Monochrome_Graphic_Mode_640x350, -- monochrome, graphics Color16_Graphic_Mode_640x350, -- 16 colors , graphic Monochrome_Graphic_Mode_640x480, -- monochrome, graphic Color16_Graphic_Mode_640x480, -- 16 colors , graphic Color256_Graphic_Mode_320x200); -- 256 colors, graphic -- Procedures for fixing screen mode (screen resolution) -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Set_Screen_Mode ( -- Implements part of ESC[=Psh Screen_Mode : in Screen_Mode_Type); procedure Set_Screen_Mode ( -- idem Stream : in Stream_Type; Screen_Mode : in Screen_Mode_Type); procedure Reset_Screen_Mode ( -- Implements ESC[=Psl Screen_Mode : in Screen_Mode_Type); procedure Reset_Screen_Mode ( -- idem Stream : in Stream_Type; Screen_Mode : in Screen_Mode_Type); -- Procedures for fixing screen behaviour (line wrapping) -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ procedure Enable_Line_Wrapping; -- Implements part of ESC[=Psh procedure Enable_Line_Wrapping (Stream : in Stream_Type); -- idem procedure Disable_Line_Wrapping; -- Implements part of ESC[=Psh procedure Disable_Line_Wrapping (Stream : in Stream_Type); -- ideù -- ========================================================================= -- Keystroke assignements -- ------------------------------------------------------------------------ -- Exception for invalid modifier+key -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Illegal_Keystroke : exception; -- May be raised by Assign_Keystroke -- Procedure for assigning key-stroke to string -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Warning : there is no undo nor reset applying to this functionality. -- Be careful that some keystrokes are illegal. -- Be sure that application only use legal keystroke, or -- check it with this function (may be useful for interactive keystroke -- assignment from user). function Legal_Keystroke ( Key : in Key_Type; Modifier_Key : in Modifier_Key_Type) return Boolean; procedure Assign_Keystroke ( -- Implements ESC[code;string;...p Key : in Key_Type; Modifier_Key : in Modifier_Key_Type; Substitution : in Wide_String); procedure Assign_Keystroke ( -- idem Stream : in Stream_Type; Key : in Key_Type; Modifier_Key : in Modifier_Key_Type; Substitution : in Wide_String); end Sky.Ansi.Console ;